
What is dead may never dieĪlan Wake II picks up over a decade after where the original left off, but don’t expect to see the titular character in the early hours of the game. According to Remedy, it’s the developer’s most ambitious game ever-and it shows. At a hands-off, closed-door session during Summer Game Fest Play Days in Los Angeles, Remedy reps showed off the sequel’s progress with a live demo. In the years since its 2010 release, however, Alan Wake has become something of a cult hit a remastered version that dropped in 2021 renewed interest and paved the way for the sequel’s announcement at the Game Awards later that year.Īlan Wake II has been a long time coming, but the 13 years in between games have given Remedy even more time to hone its game-development chops.

Despite a generally favorable critical response, slow sales stifled the game’s franchise potential (launching the same week as Red Dead Redemption certainly did Alan Wake no favors).

Over a decade ago, the release of Alan Wake cemented Remedy Entertainment-then best-known for the Max Payne series-as the arbiter of mind-bending, original, and somewhat experimental experiences that blend traditional action-adventure gameplay with atmospheric environments and existential dread.
